Jutsu List:
E - D Ranked Jutsu
- Body Replacement Jutsu (E)
- Clone Jutsu (E)
- Transformation Jutsu (E)
- Rope Escape Technique (E)
- Body Flicker Technique (D)
C - B Ranked Jutsu
- Tamashii no Fuujin (C)
- Kaze no Mokurei (C)
- Earthquake Slam (C)
- Dancing Blades of Fuujin (C)
- Underground Shark Jutsu (C)
- Mud Wall (B)
- Hidden in Stones Jutsu (B)
- Serenading Winds (B)
- Earth Dome Prison (B)
A - S Ranked Jutsu
- Wind Sword (A)
- Yokaze Blast (A)
- Odori no Fuu (S)
- Wind God's Trap (S)
More Jutsu(Tbh a few of these belong in the Fuuko Clan Scroll, so once their checked and accepted can I go ahead and move them from here to there?)
Name: Kaze no Odoriko
Rank: S
Clan: N/A
Range: 15m
Type: Kenjutsu/Ninjutsu
Element: Wind
Description: This takes the use of Sakuya's kekkei genkai, Maifuu and her twin fans, Fuusei and Yuufuu, by keeping her chakra constantly fluctuating to control the wind to make mini tornadoes beside her and dropping in her Fans, they begin to dance. With every forceful strike of the fans, blades of wind are thrown out a the opponent at a random rate, meaning the number of blades and at different speeds. Do not take this lightly, this technique is known for tearing up the opponent it's used on and it's one of her only techniques known to NOT backfire.
Drawbacks: Uses an large amount of chakra, backfires causing wider lacerations than most other jutsu.
Name: Wrath of the Wind God
Rank: S
Clan: N/A
Range: 10m - 20m
Type: Ninjutsu
Element: Wind
Description: This technique takes the wind and compresses it down and keeps compressing it until the air molecules reject one another causing an explosion. These are visible, like a gathering of blue in one area before exploding. These can puncture, rupture, and cause lacerations even to the user if she is too close.
Drawbacks: Double edge sword, can injure both the opponent and the user severely. Uses a lot of chakra.
Name: Palm of Buddha
Rank: A
Clan: N/A
Range: 10m
Type: Ninjutsu
Element: Earth
Description: By surging chakra into the ground by slamming her palm into it, Sakuya cause the earth to compress and rumble in the means of a wave underneath her. At the edge of the perimeter, spikes jut out of the it. If within the perimeter, the "wave" of the land carries them out, and if near the edge of the perimeter there's a chance of being injured by the spikes.
Drawbacks: Uses a large amount of chakra, fatigues the user.
Name: Fist of Tsuchiou
Rank: B
Clan: N/A
Range: N/A
Type: Ninjutsu
Element: Earth
Description: This technique takes a few handsigns and two surges of chakra to accomplish. After performing the handsigns the user will force the chakra out of one of their feet and stomp to cause a chunk of earth to break and shoot up from the ground. The second surge is forcing chakra through the arm into the boulder and shoot it outward at the opponent. This can be done a few times (3) before the jutsu needs to be administered again.
Drawbacks: Fatigues the user.
Name: Strike of the Terra Queen
Rank: C
Clan: N/A
Range: 8m
Type: Ninjutsu
Element: Earth
Description: This technique is similar to the Fist of the Tsuchiou except it only surges chakra through the foot to complete the jutsu. It causes spikes to erupt from the ground, trailing at the target.
Drawbacks: Uses up an exceptional amount of chakra, fatigues the user.
Name: Wind Clones
Rank: D
Clan: Fuuko Clan
Range: N/A
Type: Ninjutsu
Element: Wind
Description: This technique creates durable clones of the user using wind manipulated by the chakra, storing their own bank of chakra within them, but not as strong as the user who created them.
Drawbacks: Simple to destroy.
Name: Fuuko Clan Summoning: Kamikaze, The Divine
Rank: S
Clan: Fuuko Clan
Range: N/A
Type: Ninjutsu
Element: Wind
Description: This summoning is a summoning only used by the clan leader of the Fuuko clan. This summoning has the appearance of a black griffin and has the ability to use all of the clan's jutsu and the wind-based jutsu of the summoner and can also communicate with humans. Summoning ends automatically after 10 posts.
Drawbacks: It ends when summoning or the summoner takes too much damage and has the same drawback as regular users of the Fuuko Clan Jutsu.
Name: Fuuko Clan Summoning: Kazeji, Wind Children
Rank: C
Clan: Fuuko Clan
Range: N/A
Type: Ninjutsu
Element: Wind
Description: Most of the summonings look different from clan member to clan member, and carry it's own name. It can also communicate and use some of the clan's jutsu, usually not any of the ones over B. The summoning itself looks like a large eagle. Summoning ends automatically after 5 posts.
Drawbacks: It ends when summoning or the summoner takes too much damage and has the same drawback as regular users of the Fuuko Clan Jutsu.